Save Science City - Day 3, part 1
The Raven returns! And - nobody asks where he was, or why he's back... But, if the players don't care, I as GM am too busy to force the issue. Morning 8AM Reece makes a quick phone call, verifying that none of the Sunset Boys will receive bail. With their trial dates pushed back until after the end of the month, the violent gang members get to reside in the local prison known as The Anchor until the end of the campaign. Reece, Genevar, Anduin, and John all decide they want to interrogate Jasper Coleridge , the rogue CIA agent they captured at the end of last session. Raven and Trinket decide that Masharma (Snakeface) can be of financial boon to Raven's corporation-in-trust (Odin Industries), which he doesn't like is number seven or below on the American Industrials by income list (the player is concerned about his global standing as well). Maeve goes to the Locks, an...